Search found 37 matches
- Sat Aug 24, 2019 9:30 pm
- Forum: Tales of the Unknown
- Topic: Harkyn Castle 396 bersekers
- Replies: 1
- Views: 2116
Harkyn Castle 396 bersekers
This is the easiest way to go up in level 3 magic users or 2 able to cast mibl mangar mind blade 1 able to cast rest after the fight with your 3 fighters just click defend repeat for 65000xp each time. (and an amazing amount of gold) Enter Harkyn castle, cast APAR +5 north, +12 east, +2 up then afte...
- Sun May 31, 2015 12:56 am
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
Re: Amiga - Starting a new run!
Nope, i umm, got sidetracked and i am playing PanzerCorps for the moments. Plus, knowing that amiga version got all those bugs is sort of a turn off. i might start it up again on C64.jrodman wrote:
WarrioirOfIce: I assume your game is complete by now?
- Tue May 05, 2015 12:41 am
- Forum: The Destiny Knight
- Topic: All those puzzles
- Replies: 3
- Views: 4378
Re: All those puzzles
When this came out in the mid 1980's, is there anyone here who honestly didn't need a hint book or hotline to solve all those puzzles? Be honest. I can see solving the puzzles in BT1 and BT3 without aid, but not BT2. Especially considering there was no autosave function, slow load times, etc. hones...
- Thu Mar 05, 2015 10:39 pm
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
Re: Amiga - Starting a new run!
hmm, no. I don't have that problem.
- Sun Feb 08, 2015 8:24 am
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
- Sat Feb 07, 2015 7:15 pm
- Forum: Developer's Heaven
- Topic: Item & Monster Specs
- Replies: 95
- Views: 78553
Re: Item & Monster Specs
Well, it might be possible to create a patch. Although it's usually easier to patch stuff where you can bypass or nop code than it is when you have to add code. If I understand the data structure correctly, and if the Amiga data structure is like the one for DOS, the magic + field is in the top 4 b...
- Fri Feb 06, 2015 12:51 am
- Forum: Developer's Heaven
- Topic: Item & Monster Specs
- Replies: 95
- Views: 78553
Re: Item & Monster Specs
interesting,
i don't have a spectre mace tho, i could go back into mangar tower but, what if you are right? What can we do about it?
i don't have a spectre mace tho, i could go back into mangar tower but, what if you are right? What can we do about it?
- Wed Feb 04, 2015 5:11 am
- Forum: Developer's Heaven
- Topic: Item & Monster Specs
- Replies: 95
- Views: 78553
Re: Item & Monster Specs
It looks like it has a bit field off. It's multiplying the magic + damage by 16. All I can say is, get yourself a Spectre Mace! 3+2d4 x 16 gives a lot more than 50-58 ! it looks a lot more to me that, there's a basic attack of around 45 then it adds 2d4+3 to it, then for 2 attacks same thing happen...
- Sun Feb 01, 2015 8:33 pm
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
Re: Amiga - Starting a new run!
I am guessing they all have the same stats but the equipment was taken away. When I played BT2 I started with level 1s and never made it past the dark domain. I found the game just too hard but I really liked the UI... which is why I like btbuilder. Now you don't have to do stupid things like keep ...
- Sun Feb 01, 2015 1:06 am
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
Re: Amiga - Starting a new run!
My adventure begins in Tangramayne and i'm heading straight to the city's dungeon; http://i517.photobucket.com/albums/u335/GBMustang/VideoGames/Bards%20Tale%202/tangramayne1_zps714821d2.jpg http://i517.photobucket.com/albums/u335/GBMustang/VideoGames/Bards%20Tale%202/tangramayne2_zpsa4ec5b15.jpg htt...
- Sun Feb 01, 2015 1:01 am
- Forum: The Destiny Knight
- Topic: Amiga - Starting a new run!
- Replies: 9
- Views: 8603
Amiga - Starting a new run!
Hi, After completing Bard's Tale 1 - Tales of the Unknown, and crushing Mangar like an puny insect (ahum), i decided to accept the challenge of The Destiny Knight, Bard's Tale II. :mrgreen: First a few notes on the changes i noticed right off the bat; -we can now rename characters -can easily import...
- Sun Feb 01, 2015 12:49 am
- Forum: Tales of the Unknown
- Topic: new member
- Replies: 18
- Views: 15788
- Sat Jan 31, 2015 9:49 pm
- Forum: Tales of the Unknown
- Topic: new member
- Replies: 18
- Views: 15788
- Sat Jan 31, 2015 9:04 pm
- Forum: The Destiny Knight
- Topic: Monsters key on Thief?
- Replies: 5
- Views: 7560
Re:
indeed, and if we have low level characters mixed with high level characters, we can't run away from monsters as easily.Horpner wrote:I wanted to come back and revisit this topic quickly, based on further experience.
I now think the monsters AI does indeed key on vulnerable members left on the front lines.
- Sat Jan 31, 2015 8:59 pm
- Forum: The Destiny Knight
- Topic: Character Class Poll
- Replies: 2
- Views: 6519
Re: Character Class Poll
i would be an arch mage, nothing else, think of all the power...