Search found 128 matches
- Thu Nov 01, 2012 12:11 am
- Forum: Tales of the Unknown
- Topic: IPAD APAR works 'IN' but not 'OUT'
- Replies: 9
- Views: 8138
- Tue Oct 30, 2012 6:37 pm
- Forum: Tales of the Unknown
- Topic: IPAD APAR works 'IN' but not 'OUT'
- Replies: 9
- Views: 8138
- Tue Oct 02, 2012 7:20 am
- Forum: Tales of the Unknown
- Topic: The tale is over
- Replies: 4
- Views: 5015
- Sat Sep 22, 2012 5:39 pm
- Forum: The Thief of Fate
- Topic: Hide in Shadows
- Replies: 4
- Views: 6916
- Fri Sep 14, 2012 6:57 pm
- Forum: General
- Topic: Compare the episodes of the Bard's Tale series
- Replies: 6
- Views: 9986
One of the things I like about the series is that each game had its own distinct character. With that said, I find myself coming back to BT1 most often - I find it's the most coherent game of the three, perhaps because it's also the smallest in scale. I get what you mean about late-game imbalance, b...
- Fri Sep 14, 2012 6:47 pm
- Forum: Tales of the Unknown
- Topic: APAR iPad version
- Replies: 5
- Views: 5247
- Mon Sep 10, 2012 9:08 pm
- Forum: Tales of the Unknown
- Topic: APAR iPad version
- Replies: 5
- Views: 5247
- Tue Jun 19, 2012 2:56 pm
- Forum: Tales of the Unknown
- Topic: Where is Baron Harkyn?
- Replies: 5
- Views: 6065
- Mon May 28, 2012 3:45 pm
- Forum: General
- Topic: A "FAQ" Database?
- Replies: 3
- Views: 6609
- Wed Apr 18, 2012 5:23 pm
- Forum: Developer's Heaven
- Topic: Prince of Persia source code
- Replies: 1
- Views: 3833
Prince of Persia source code
Not strictly Bard's Tale related, but since there's been a lot of discussion of assembly code on this board, I thought you guys might find this interesting - Jordan Mechner has released the original Apple II source code for Prince of Persia:
https://github.com/jmechner/Prince-of-Persia-Apple-II
https://github.com/jmechner/Prince-of-Persia-Apple-II
- Fri Apr 13, 2012 8:10 pm
- Forum: The Destiny Knight
- Topic: Directions from the Sage's Hut
- Replies: 1
- Views: 3973
Directions from the Sage's Hut
Hey all, Somewhat obscure question, but I just remembered something about BTII that has been bugging me for years. On the back of the box of the PC version, there was a screenshot with a hut and the "Where am I?" co-ordinates you get by pressing ? in the wilderness. The thing is, the co-or...
- Fri Mar 09, 2012 2:56 pm
- Forum: General
- Topic: How many characters to avoid switching out for NPCs?
- Replies: 7
- Views: 10297
- Fri Mar 09, 2012 2:55 pm
- Forum: General
- Topic: How many characters to avoid switching out for NPCs?
- Replies: 7
- Views: 10297
I'd prob go Warrior or Paladin - or even Hunter - over the Monk, because the Monk's melee ability tends to plateau circa the middle of BT2, and in BT3 the enemies have so many HP that it doesn't really matter how much damage you deal. In the meantime, the Warrior and Paladin will get access to weapo...
- Thu Mar 08, 2012 11:27 pm
- Forum: Tales of the Unknown
- Topic: BT1 on IPAD
- Replies: 6
- Views: 7005
- Thu Mar 08, 2012 11:26 pm
- Forum: General
- Topic: How many characters to avoid switching out for NPCs?
- Replies: 7
- Views: 10297
The bit you're referring to in BT2 only requires leaving the characters behind for a brief period to accommodate Paper, Scissors and Rock. As far as I recall, it's the only bit in the whole trilogy where you need to have more than one plot-critical NPC in the party. So apart from that one occasion, ...