Search found 87 matches
- Thu Jan 15, 2009 6:18 am
- Forum: Emulation
- Topic: Bard's Tale IIGS Emulator
- Replies: 17
- Views: 22605
I think this might be the definitive version of Destiny Knight. It even has ambient sound effects, you can hear your sword clank at it hits off the flesh of a lizardman, your characters will sigh when you heal them and doors creak when you leave a city. Also, if you press V you can modify some setti...
- Thu Jan 15, 2009 3:12 am
- Forum: Emulation
- Topic: Bard's Tale IIGS Emulator
- Replies: 17
- Views: 22605
- Wed Jan 14, 2009 5:18 pm
- Forum: Emulation
- Topic: Bard's Tale IIGS Emulator
- Replies: 17
- Views: 22605
- Wed Jan 14, 2009 5:16 pm
- Forum: The Destiny Knight
- Topic: Fanskar's Fortress
- Replies: 5
- Views: 7010
To get through the gates you need a particular obviously useful item from Tales of the Unknown. In addition, on the Amiga version at least, the item must be equipped in order for it to work (equipage requirements aren't standardized across versions). The old man who sells it has an outlet somewhere...
- Wed Jan 14, 2009 5:09 pm
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
I must say, though, the traps seem to work the same on the emulator as I remember them working in the original game. Moreover, the best tactics hardly ever step on a trap, so even if the traps are hopelessly weak, you aren't missing much. Are you talking about the C64 version? If you walk onto a tr...
- Wed Jan 14, 2009 5:06 pm
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
- Wed Jan 14, 2009 5:41 am
- Forum: Emulation
- Topic: Bard's Tale IIGS Emulator
- Replies: 17
- Views: 22605
Great thanks again dragonbait! This version is very nice! Added sound effects even, and the zip speed function is great. Only thing is the bard songs sound different but then again that is nit picking. And can you make the emulator screen any larger? By the way, were you involved with creating the D...
- Wed Jan 14, 2009 4:59 am
- Forum: Emulation
- Topic: Bard's Tale IIGS Emulator
- Replies: 17
- Views: 22605
- Wed Jan 14, 2009 4:22 am
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
Ok, nope this version doesn't work for traps either, I have no idea why. I went to the tombs and Fanskars and walk over some traps witht his version and nothing on any of them. The screen flashes sometimes but nothing at all to my party. I tried with both CCS64 and Vice and same result. I cant beli...
- Wed Jan 14, 2009 3:28 am
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
Ok, nope this version doesn't work for traps either, I have no idea why. I went to the tombs and Fanskars and walk over some traps witht his version and nothing on any of them. The screen flashes sometimes but nothing at all to my party. I tried with both CCS64 and Vice and same result. I cant belie...
- Wed Jan 14, 2009 2:14 am
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
Its possible that the traps that are in the dark domain (trainer dungeon) were meant to go easy on adventurers and may only damage the party on occasion. I took a video of the Dark Domain a little while ago while using the Apple IIGS version. If you view the video below notice that at 1:33 I hit a ...
- Tue Jan 13, 2009 9:38 pm
- Forum: The Destiny Knight
- Topic: Fanskar's Fortress
- Replies: 5
- Views: 7010
Maybe a dumb question....But how do you enter Dargoth's Tower? I talked to the sage and he told me where to go but when I get there all I can find is a couple of locked gates. How am I supposed to open them? Don't post any spoilers please though, a subtle hint would be better:) Will I find a way to ...
- Tue Jan 13, 2009 9:35 pm
- Forum: The Destiny Knight
- Topic: Fanskar's Fortress
- Replies: 5
- Views: 7010
Re: Fanskar's Fortress
This has to be the lamest of all dungeons. It's one measly level, it has a really boring Death Snare, and it's got an annoyingly large darkness+anti-magic zone with a few spinners just for giggles. It's much too easy to stumble onto the Death Snare before finding the clues, too. I doggedly mapped o...
- Tue Jan 13, 2009 9:31 pm
- Forum: The Destiny Knight
- Topic: Traps bug?
- Replies: 25
- Views: 23993
- Sun Jan 11, 2009 8:08 pm
- Forum: The Destiny Knight
- Topic: Bard's Tale II animated pics
- Replies: 16
- Views: 20661