Search found 91 matches
- Sat Mar 27, 2010 12:18 am
- Forum: Developer's Heaven
- Topic: Apple Bard's Tale I Disassembly
- Replies: 23
- Views: 25425
Ok, I disassembled track zero, sector zero of the BT1 boot disk. I have added copious comments to the code so you should read the thing with a very LARGE screen. :D http://filebin.ca/kueup/compasm2.txt *** EDIT: I made a mistake: NOMON is the DOS command to turn off monitoring of DOS stuff. MON woul...
- Thu Mar 25, 2010 5:25 am
- Forum: Tales of the Unknown
- Topic: Some notes on characters
- Replies: 10
- Views: 9883
Monks are already paying off - I've levelled my monk up enough that his AC just PLUNGED to LO after only level 16ish? and being equipped with a Mithril Scale. And I got rid of his Mithril Axe and damn he's killer with his bare hands - can strike 4 times for ~100 pts of damage. I'm gonna love this gu...
- Wed Mar 24, 2010 4:40 am
- Forum: Bard's Tale Construction Set
- Topic: BT 1 CBM64 roster file format
- Replies: 47
- Views: 43919
- Tue Mar 23, 2010 4:42 am
- Forum: Bard's Tale Construction Set
- Topic: BT 1 CBM64 roster file format
- Replies: 47
- Views: 43919
- Tue Mar 23, 2010 4:37 am
- Forum: Developer's Heaven
- Topic: Apple Bard's Tale I Disassembly
- Replies: 23
- Views: 25425
- Tue Mar 23, 2010 4:36 am
- Forum: Tales of the Unknown
- Topic: Some notes on characters
- Replies: 10
- Views: 9883
- Mon Mar 22, 2010 8:53 pm
- Forum: Developer's Heaven
- Topic: Apple Bard's Tale I Disassembly
- Replies: 23
- Views: 25425
- Mon Mar 22, 2010 8:23 pm
- Forum: Developer's Heaven
- Topic: Apple Bard's Tale I Disassembly
- Replies: 23
- Views: 25425
Apple Bard's Tale I Disassembly
In parallel with ZeroZero's efforts I am initiating the project of disassembling Bard's Tale 1 on the Apple ][. The scope of this will be similar yet different, since I am not only looking to disassemble a memory dump, but also look for similarities and differences to the codebase of the C64. First ...
- Mon Mar 22, 2010 6:56 am
- Forum: Tales of the Unknown
- Topic: Some notes on characters
- Replies: 10
- Views: 9883
Some notes on characters
Some notes, thoughts, gripes, etc. Ok, so I created a team as follows: Warrior Paladin Bard Rogue Conjurer Magician I've levelled up these guys by a combination of legitimate dungeon crawling in the Scarlet Bard plus the Catacombs, and judicious sector editing. ;) So now I have characters with basic...
- Mon Mar 22, 2010 6:45 am
- Forum: Tales of the Unknown
- Topic: Derive Source Code?
- Replies: 16
- Views: 16892
A propos of this I'll be working on getting the source code for the Bard's Tale on the Apple ][ version. I should warn that the only extant disk images seem to be cracked copies, so it'll be 99% original EA code and 1% changes made by the release group (one of which includes, apparently, wiping out ...
- Sun Mar 21, 2010 5:07 am
- Forum: Bard's Tale Construction Set
- Topic: Bard's Tale 1/Bard's Tale 3 Character Editors (Apple ][)
- Replies: 10
- Views: 12488
Not strictly character-editor-related, but... ZeroZero prodded me enough to start poking around with the AppleWin debugger, and lo and behold, I found where characters get stored - at least, the name of the first character, which is at $380 on up :) http://img38.imagefra.me/img/img38/2/3/21/quantum_...
- Sun Mar 21, 2010 1:49 am
- Forum: Bard's Tale Construction Set
- Topic: BT 1 CBM64 roster file format
- Replies: 47
- Views: 43919
Ok, not gonna throw you a whole bunch of screenshots since you all probably have the idea by now. I reset the items used byte to zero, then changed the second Frost Horn to $66, a Ybarrashield. Loaded the character's team, went out, used the shield, went back, rebooted into Copy ][ Plus after Disk O...