Search found 42 matches

by jrodman
Wed Dec 11, 2013 11:37 pm
Forum: The Thief of Fate
Topic: BT3 for Apple 2 GS???
Replies: 3
Views: 4985

Unfortunately the version of Bard's Tale 3 shipped in the repackage of the 2004 "The Bard's Tale" game is for the Apple II, as in IIe, IIc, etc. (Not sure if II+ and so on were supported). It's not a IIgs port. This actually causes practical problems because the Bard's Tale 3 shipped (Appl...
by jrodman
Wed Dec 11, 2013 4:02 pm
Forum: The Destiny Knight
Topic: Bard Sword works exploring but not in combat (c64)
Replies: 4
Views: 5213

Bard Sword works exploring but not in combat (c64)

In Bard's Tale 2: My bard weilding a Bard Sword seems to be able to play an unlimited number of bard songs while not in combat. This is just like Bard's Tale 1. HOWEVER: in combat, he eventually runs into a limit where he has "lost his voice". I suspect this is the one-per-level limit from...
by jrodman
Wed Dec 11, 2013 3:58 pm
Forum: The Destiny Knight
Topic: Spells hit 2x as far as distances in manual (user error)
Replies: 7
Views: 6916

Spells hit 2x as far as distances in manual (user error)

Has anyone noticed that the spell distances in the manual do not seem to match the game, at least for the c64 version? So far I've discovered: War Strike - Documented to hit distances of 20' hits 30' (I think only 30') Shock Sphere - Documented to hit 20', hits 40' ! Mind Blade - Documented to hit 3...
by jrodman
Tue Dec 10, 2013 7:17 am
Forum: Emulation
Topic: Recording Video with C-64 Emulators
Replies: 7
Views: 8962

Aha! I assume the link here http://vice-emu.sourceforge.net/index.html#Related%20Resources works with all recent released WinVice versions. it seems there's support for building against ffmpeg on both linux and mac as well, if you're willing to do the build yourself or if your distribution provides ...
by jrodman
Mon Dec 09, 2013 2:45 pm
Forum: Emulation
Topic: Recording Video with C-64 Emulators
Replies: 7
Views: 8962

Yeah, the question was "I can do this in CCS, how can I do it in vice?" the answer being vice doesn't have this feature.
by jrodman
Mon Dec 09, 2013 1:02 pm
Forum: The Thief of Fate
Topic: Discovery Mission - BTIII
Replies: 4
Views: 4993

In Harkyns 2, do you mean the little region behind the teleporter in the southeast part of the map (with the .. inverted E shape of dead ends? I believe I found you could phasedoor in from one of the sides, I think the east? Mangar's 1 I think you mean the "fake endless corridor" that tele...
by jrodman
Mon Dec 09, 2013 3:49 am
Forum: The Destiny Knight
Topic: Poking at the C64 save format
Replies: 2
Views: 3684

Poking at the C64 save format

Some *very* trivial investigation on my part trying to edit my characters to bring my amiga BT1 characters to c64 BT2. I found the layout looks overall similar to BT1, starting with the name for 16 bytes, 0xFF padded. However, the name is xored with a rolling value, beginning with 0x7f, decreasing b...
by jrodman
Mon Dec 09, 2013 3:21 am
Forum: Emulation
Topic: Recording Video with C-64 Emulators
Replies: 7
Views: 8962

Vice has a 'record history' feature which records the memory and system state and then records all the user input from this point. This should allow replay at a later point within Vice, assuming nothing changes too much. The file stored has a memory dump followed by all the input. Optionally the rec...
by jrodman
Mon Dec 09, 2013 3:09 am
Forum: Tales of the Unknown
Topic: Question regarding disk/tape version
Replies: 3
Views: 4647

As you, or your asker, likely already found this is discussed over on lemon64 forums here: http://www.lemon64.com/forum/viewtopic.php?t=4660&sid=01269461350eeccaf55d4519c8ee3ed8 Probably the most useful info is here, from Mayhem: Okay... I have both tape and disc versions... here are my observat...
by jrodman
Mon Dec 09, 2013 2:31 am
Forum: The Destiny Knight
Topic: Tips for getting the IIgs version of Destiny Knight running
Replies: 1
Views: 4188

Tips for getting the IIgs version of Destiny Knight running

I struggled to get the IIgs version of Bard's Tale 2 working right recently. A collection of links or anything on the topic with Bard's Tale specific notes would be welcome. Personally I found that Kegs was mostly unmaintained and on Sweet 16 (I'm on a Mac at the moment) the game had all kinds of un...
by jrodman
Mon Dec 09, 2013 2:26 am
Forum: The Thief of Fate
Topic: Discovery Mission - BTIII
Replies: 4
Views: 4993

Where's the post about inaccessible areas of BT1? I sure *thought* i went everwhere, but I know I got lazy by Mangar 5 and just wanted the game to be over.

I had to be fairly persistent with phase door and apport arcane, of course, but I don't think that's what you meant.
by jrodman
Mon Dec 09, 2013 2:24 am
Forum: The Thief of Fate
Topic: How can I regenerate spell points faster?
Replies: 8
Views: 15311

Just tested the Commodore 64 version of The Destiny Knight, where the Rhyme of Duotime does *not* regenerate spellpoints at night, nor does it in the dungeons. It seems to multiply the base rate x2, so make regeneration faster during the day. I'll test spell zones soon. Yeah it works (again in bt2) ...