Search found 224 matches
- Thu Feb 19, 2009 5:04 pm
- Forum: Off-Topic
- Topic: Death Knights of Krynn
- Replies: 9
- Views: 9393
- Thu Feb 19, 2009 12:52 pm
- Forum: Off-Topic
- Topic: Death Knights of Krynn
- Replies: 9
- Views: 9393
- Wed Feb 18, 2009 7:29 pm
- Forum: Off-Topic
- Topic: Death Knights of Krynn
- Replies: 9
- Views: 9393
- Wed Feb 18, 2009 4:30 pm
- Forum: The Thief of Fate
- Topic: Frickin' hard!
- Replies: 28
- Views: 30840
Frickin' hard!
So I've decided to try starting out fresh on the C64 version. The lowbie's life is hard in this game. The first level of the Catacombs contains some truly annoying monsters when I'm only fifth level. A Dark Priest is a recipe for pain. I can see that taking out Brilhasti Ap Tarj is going to take som...
- Wed Feb 18, 2009 1:32 pm
- Forum: The Destiny Knight
- Topic: The Destiny Stone and Lagoth Zanta
- Replies: 8
- Views: 11757
- Wed Feb 18, 2009 12:46 am
- Forum: The Destiny Knight
- Topic: The Destiny Stone and Lagoth Zanta
- Replies: 8
- Views: 11757
Hey, Marco. You're getting a couple of different areas confused, I think. On the first level, there's a large, square-ish area in the south-east that's full of every kind of cruddy dungeon feature imaginable. The only help is that it's not dark. Even so, it takes a long time to map, and I despaired ...
- Tue Feb 17, 2009 9:14 pm
- Forum: The Destiny Knight
- Topic: The Destiny Stone and Lagoth Zanta
- Replies: 8
- Views: 11757
The Destiny Stone and Lagoth Zanta
My party has finished mapping The Destiny Stone, solving the last Puzzle Snare and finally defeated Lagoth Zanta and his 60 ridiculously overpowered Balder Guards. They never counted on the ridiculously overpowered Destiny Knight! The last dungeon is quite easy compared to the previous one. One of t...
- Tue Feb 17, 2009 6:51 pm
- Forum: Tales of the Unknown
- Topic: Complete set of computer-generated maps
- Replies: 6
- Views: 7134
- Tue Feb 17, 2009 2:17 pm
- Forum: Tales of the Unknown
- Topic: Complete set of computer-generated maps
- Replies: 6
- Views: 7134
Complete set of computer-generated maps
These maps are 100% computer generated based on my reverse-engineering work. Cellars Level 1 Cellars Level 2 Cellars Level 3 Cellars Level 4 Catacombs Level 1 Catacombs Level 2 Catacombs Level 3 Harkyn's Castle Level 1 Harkyn's Castle Level 2 Harkyn's Castle Level 3 Kylearan's Tower Level 1 Mangar's...
- Tue Feb 17, 2009 5:21 am
- Forum: Bard's Tale NES
- Topic: Impressions
- Replies: 2
- Views: 6838
- Tue Feb 17, 2009 3:40 am
- Forum: Bard's Tale Construction Set
- Topic: BTCS for 8 Bit - Poll
- Replies: 9
- Views: 10955
- Mon Feb 16, 2009 3:47 pm
- Forum: Bard's Tale Construction Set
- Topic: Help with development...
- Replies: 16
- Views: 17811
We have 256 characters to work with, but we want to leave at least some for displaying text, right? So we cannot display all 256 possible configurations of walls/doors/secret/doors if we try to cram all that information into one byte. Moreover, if we've used up most of the characters just for walls ...
- Mon Feb 16, 2009 2:02 pm
- Forum: Bard's Tale Construction Set
- Topic: Help with development...
- Replies: 16
- Views: 17811
- Sun Feb 15, 2009 8:40 pm
- Forum: Bard's Tale Construction Set
- Topic: Help with development...
- Replies: 16
- Views: 17811
Re: Snow
You have snow in winter 'cause you're in Canada.Darendor wrote:What is snow? Why do we have snow in winter?
I have it because I'm in Vermont.
Why the heck do we live in these place?