I'm planning on firing up Thief of Fate again, except this time I'd like to play the C64 version on emulator. In the past I have played the Apple II version, but every version I have found seems to have a lot of corrupted monster pictures.
My question is this: do any of the C64 versions have problems of this kind? Will I finally be able to see all the monster pictures I missed out on from the Apple version? (my understanding is the graphics are very similar between the two versions)
Marco.
C64 version question
Hi Marco,
there might occur some graphic issues when a monster joins your party. I had once an Illusion that was shown as a black spot.
However, I've just finished Thief of Fate on the C64 emulator and there wasn't a single corrupted monster of the ones I encountered.
And since you don't need any creatures to join your party and the C64 version is by far the best and most fun to play, it's worth a shot, anyway
there might occur some graphic issues when a monster joins your party. I had once an Illusion that was shown as a black spot.
However, I've just finished Thief of Fate on the C64 emulator and there wasn't a single corrupted monster of the ones I encountered.
And since you don't need any creatures to join your party and the C64 version is by far the best and most fun to play, it's worth a shot, anyway
Why do you think the C64 version if the best?Banky wrote:Hi Marco,
there might occur some graphic issues when a monster joins your party. I had once an Illusion that was shown as a black spot.
However, I've just finished Thief of Fate on the C64 emulator and there wasn't a single corrupted monster of the ones I encountered.
And since you don't need any creatures to join your party and the C64 version is by far the best and most fun to play, it's worth a shot, anyway
I have been hearing that but I haven't got to it yet (Still playing BTII). Im a big C64 fan though so that's probably the version I was going to play anyway.
- dragonbait
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It's been ages since I played the Dos and Amiga versions. But I remember some issues like:Saxon1974 wrote:
Why do you think the C64 version if the best?
You need to press K to enter houses but you can't use J+L for turning around. So you need arror keys+K for walking which is unnecessarily complicated.
To fasten the combat scrolling you had to keep a button pushed. And by doing so you can accidentily skip the treasure+exp part.
You can't type the spells you have to scroll them in a list. Simply ridiculous.
You have to press ESC to continue in the character screen. "Space" would have been much more comfortable.
The graphics were way behind 16 bit standards.
Overall I remember the Amiga version to be quite unplayable. I think the game was originally designed for C64 (or Apple?) and later sloppily converted for Dos and Amiga.