As I try to get more preliminary work done on the dungeon setup editor module, I am discovering more weird things.
The reader I've developed has picked up a strange reading in the Wine Cellar (the laboratory rat of dungeons for purposes of development as it were). At 11N, 6E it claims stairs down and a trap are present, however in actuality nothing is there.
http://www.mediafire.com/?sharekey=2273 ... f6e8ebb871
The disk image is "dungsetup.D64", and only has one file on it. Load it in and select the Wine Cellar.
You'll see a cyan block representing the Wine Cellar's "setup", i.e. a few @ symbols representing forced encounters, an "a" where the stairs up are, a "b" where the stairs down are, and other symbols indicating non-blank squares. At 11N, 6E, you'll see the "r" symbol, and if you cursor up to it it'll display "Trap!" and "Stairs DOWN".
Weirdness.