I've spent 8 hours sifting through this forum, through google, and through a few other forums and I can't figure out what software/tool Teran of RPGClassics used to make those maps. I've tried looking for other simple "grid like" /graph like things but I can't find any! either their hard to use, the links are broken, or they simply don't have the basics of what's needed.
I wonder if he used Adobe or something, I tried e-mailing him but I got a failure notice.
anyway what tools did the other map makers here use? I am trying to a create a low spoiler set for myself that 1) has a numbered gridline from 1-22 (not 0-21) 2) doesn't look fuzzy (one of the maps here, virtually can't make it out) 3) is accurate (some of the maps here weren't, surprisingly)
Map Making Tools?
You might want to try Gridmapper.
And here a quick tutorial for it.
The only drawback with this is, that you cannot paint 1-sided walls. For those you needed to edit the map later with a gfx program.
And here a quick tutorial for it.
The only drawback with this is, that you cannot paint 1-sided walls. For those you needed to edit the map later with a gfx program.
Whenever I get the urge to map out dungeons for any of the BT games, I use...MS Paint.
I have a "template" that I have saved as a .BMP file, that has most of the items on it I'll need for making the map (doors east-west, doors north-south, the "@" symbol for Spinners, to name a few). I then use the line drawing tool to draw in the walls, and copy/paste in the symbols representing the various dungeon hazards. Finally, I type in ver batim the text clues into a legend.
When I'm done editing my template file I rename it to, say, "catacombs2.png".
But back in the day, I used graph paper and mechanical pencils. Lots and lots of graph paper. And lots of lead.
I have a "template" that I have saved as a .BMP file, that has most of the items on it I'll need for making the map (doors east-west, doors north-south, the "@" symbol for Spinners, to name a few). I then use the line drawing tool to draw in the walls, and copy/paste in the symbols representing the various dungeon hazards. Finally, I type in ver batim the text clues into a legend.
When I'm done editing my template file I rename it to, say, "catacombs2.png".
But back in the day, I used graph paper and mechanical pencils. Lots and lots of graph paper. And lots of lead.