So the Sage in BTII, he has a lot of useful information on various stuff in the game.
I was wondering if anybody had bothered to compile a database of EVERYTHING you can ask him about and what the resulting wisdom is?
I started on it last night, but then I ran out of money.
That Sage
From the DOS version.
Code: Select all
sageTopics["TOMBS"] = {
text = "\"Hidden beneath the city of Ephesus, the " ..
"Tombs have been closed for centuries. Seek " ..
"the entrance at the Temple of Darkness, in " ..
"the city's center.\"",
cost = 1000
}
sageTopics["FANSKAR"] = {
text = "\"Fanskar is a deadly warrior-mage who " ..
"tried once to claim the title of Destiny " ..
"Knight and failed. His castle is a " ..
"well-guarded fortress, located south-west " ..
"of Colosse.\"",
cost = 5500
}
sageTopics["DARGOTH"] = {
text = "\"Dargoth is a creature more animal than " ..
"man, whose tower is hidden in the city of " ..
"Philippi. Take care, friends, for he is " ..
"death itself.\"",
cost = 10000
}
sageTopics["MAZE OF DREAD"] = {
text = "\"The Maze is said to be the home of the " ..
"Graphnar Fist, a group of elite " ..
"mercenaries who kill for both gold and " ..
"pleasure. The Maze itself exists from " ..
"ancient times. Seek it in Thessalonica.\"",
cost = 48000
}
sageTopics["OSCON"] = {
text = "\"In the city of Corinth is the Fortress " ..
"of the mage Oscon, whose strength is " ..
"legendary and whose skill surpasses even " ..
"Mangar's. Only an item of Kazdek will gain " ..
"you entrance.\"",
cost = 120000
}
sageTopics["KAZDEK"] = {
text = "\"Ah, yes, Kazdek. The immortal one, as he " ..
"is called, he is in fact a living statue. " ..
"Seek him between Thessalonica and Colosse, " ..
"with the word of his name.\"",
cost = 5000
}
sageTopics["GREY CRYPT"] = {
text = "\"Take care, my friends. None has left " ..
"the Grey Crypt alive. Know you, however, " ..
"that no magical spells will work therein.\"",
cost = 125000
}
sageTopics["DESTINY STONE"] = {
text = "\"A rock it is, in fact, yet much more. " ..
"Ponder this, my friends:\nNever find and " ..
"never fool, the last one drinks the poison " ..
"pool, the first one reads the ancient " ..
"tome, the third one breaks the double dome.\"",
cost = 230000
}
sageTopics["LAGOTH ZANTA"] = {
text = "\"An evil genius is Lagoth, else he'd not " ..
"have posed the threat to the Land that he " ..
"has. Yet, an enemy to be respected, I " ..
"think. His whereabouts are unknown, but I'd "..
"not be surprised to find him near.\"",
cost = 10000
}
sageTopics["LUCKSHIELD"] = {
text = "\"Ah, that one makes you lucky at " ..
"avoiding bad spells, thrown weapons, and dragon breath.\"",
cost = 500
}
sageTopics["DEATH STARS"] = {
text = "\"A ninja weapon, they do 16-64 damage " ..
"and have a range of 60 feet.\"",
cost = 500
}
sageTopics["MAGE STAFF"] = {
text = "The Mage Staff regenerates spell points " ..
"and boosts the AC by 2.\"",
cost = 500
}
sageTopics["THIEF DAGGER"] = {
text = "\"A thief with that has an increased " ..
"chance of hiding in shadows.\"",
cost = 500
}
sageTopics["KATOS BRACER"] = {
text = "\"An ingenious device! If given to a " ..
"monster ally, he is not likely to turn on you.\"",
cost = 500
}
sageTopics["AGS ARROWS"] = {
text = "\"Ag's arrows do 24 to 96 in damage and " ..
"have a range of 90 feet.\"",
cost = 500
}
sageTopics["ELF BOOTS"] = {
text = "\"Ah, that one makes you lucky at " ..
"avoiding bad spells, thrown weapons, and dragon breath.\"",
cost = 500
}
sageTopics["RING OF RETURN"] = {
text = "\"That ring does a Safety Spell when you " ..
"use it. Careful of that!\"",
cost = 500
}
sageTopics["BREATHRING"] = {
text = "\"That ring protects the wearer from " ..
"breath attacks. Most useful!\"",
cost = 500
}
sageTopics["WIZHELM"] = {
text = "\"Ah, that one casts a Wizard War when you use it.\"",
cost = 500
}
sageTopics["SPEEDBOOTS"] = {
text = "\"Those boots aid you in running from " ..
"fights. Not a manly item...\"",
cost = 500
}
sageTopics["ZEN ARROWS"] = {
text = "\"Zen Arrows...oh yes. They do 40-160 " ..
"in damage, to a range of 70 feet.\"",
cost = 500
}
sageTopics["DRUMS OF DEATH"] = {
text = "\"The Drums of Death cast a Deathstrike " ..
"spell on an opponent.\"",
cost = 500
}
sageTopics["SONG AXE"] = {
text = "\"The Song Axe is a wonderous item which " ..
"always returns to the thrower, and does " ..
"64-256 hits at a range of 80 feet.\"",
cost = 500
}
sageTopics["TRICK BRICK"] = {
text = "\"That one makes a Wizardwall appear.\"",
cost = 500
}
sageTopics["ARAMS KNIFE"] = {
text = "\"Aram's Knife? Oh yes. 128-512 points " ..
"of damage, thrown at any range. Not too shabby.\"",
cost = 500
}
sageTopics["ANGRAS EYE"] = {
text = "\"The Eye does Batchspells, as needed.\"",
cost = 500
}
sageTopics["THORS HAMMER"] = {
text = "\"Thor's Hammer does 32 to 128 hits at " ..
"a range of 70 feet, and it always returns.\"",
cost = 500
}
sageTopics["SWORD OF ZAR"] = {
text = "\"The Sword is rarely spoken of, but it " ..
"is said to be throwable, up to 80 feet for 96-384 hits.\"",
cost = 500
}
sageTopics["NOSPEN RING"] = {
text = "\"The Nospen...oh yes. It protects against spinning.\"",
cost = 500
}
I had a couple of theories:tpth wrote:Any idea what he's on about with his little poem re the Destiny Stone, though? That always intrigued me
- It referenced the Bard songs, mentioning that "the last one breaks the double dome"; the double dome meaning the double doors in the Dark Domain level 4 and how you use the last bard song to overcome it
- It referenced the arrows clue for the final Snare; admittedly I have a harder time finding evidence for that
- It's total nonsense