Plan to develop a BT style game
- MazinKaesar
- Posts: 10
- Joined: Tue Dec 31, 2013 10:04 am
- Location: Italy
Plan to develop a BT style game
Hi all, I want to try to develop a game like Bard's Tale/Dragon Wars. To start I want to study some already existend interfaces (in C, C++ language). Can anyone succest me an already existent game engime?
Try this here...
Also some guys are developing a BT style game for the C64, but that won't be C/C++/C#.
The most critical task in such a game would be the balance of char values and battles, i. e. battle mechanics, race and class modifiers on char values and exp rates given out.
Also some guys are developing a BT style game for the C64, but that won't be C/C++/C#.
The most critical task in such a game would be the balance of char values and battles, i. e. battle mechanics, race and class modifiers on char values and exp rates given out.
- MazinKaesar
- Posts: 10
- Joined: Tue Dec 31, 2013 10:04 am
- Location: Italy
My btbuilder project is the most complete open source Bard's Tale like engine that I know of. It implements nearly everything in the BTCS. It has primitive editors so you don't have to code C++. The code could be better. If you want new features you can ask or code them up. It uses a few libraries but they may be available for the platforms you are interested in. Right now it runs on Linux and Windows.
- MazinKaesar
- Posts: 10
- Joined: Tue Dec 31, 2013 10:04 am
- Location: Italy