Oooooo! New update with new art! Makes me happy!
If it can be squeezed into the next release, I'd like to make two requests in the spirit of "things I hope are really simple to do" - if not, don't worry about it!
1st - The percentage chance of an encounter attached to a map can have chances that are less than 1% (i.e. fractional percentages - like 16.67%, 8.83%, 0.05%, etc.). That would let me program 1-4 group random encounters with total encounter chances less than 4% per move - which actually tends to give more encounters than I'd like.
2nd - A script command that allows you to add (or subtract) a random number (from 1 to whatever you want to set) to/from the counter. That would actually allow me to greatly simplify some of my special scripts...
Ultimately, I'd love to see "variable" support in the special editor with the ability to set basic character attributes to a variable, do math on the variable, and use the variable in place of a set number in script commands:
i.e. stuff like
sp_spent = GetMaxSP(character_selected) - GetCurrentSP(character_selected)
gp_sprestore_cost = 15 * sp_spent
take gp_sprestore_cost from character_selected
But I do imagine that is probably kind of down the line...