Dungeons of Castle Madness-new grid based dungeon crawler

Anything you like and probably not related to Bard's Tale
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kingius
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Joined: Thu Apr 16, 2015 11:51 am

Dungeons of Castle Madness-new grid based dungeon crawler

Post by kingius »

The Dungeons of Castle Madness is an old school style fantasy roleplaying game that combines first person dungeon crawling with fast paced combats from a top down perspective. This creates a brand new playable experience in the RPG genre. Go up against the Baron and his Castle Madness to save a village in dire need - if you can. Levels grow to become labyrinthian, battles get bigger and more exciting. All the while the tension builds for what might be around the next corner...

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Featuring grid-based movement for exploration and old school level design which rewards those who want to find every secret hidden within the game, the Dungeons of Castle Madness provides a challenge for everyone. On 'hardcore' difficulty the automap is disabled altogether, forcing you to map out the levels on graph paper like in the old days - and the monsters are tougher. A unique system powers the game with a more realistic inventory than typically found in most RPG's (you won't be carrying everything and the kitchen sink around with you) and your armour can be damaged and even destroyed in battle. With 18 levels to fight your way through - 2 of which are different on every play through - you'll be tested to the limit.

Now available on Steam:
http://store.steampowered.com/app/506840/
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