'13 trilogy playthrough
Posted: Fri Jan 25, 2013 6:03 pm
Hello, fellow adventurers! I began playing these games on the PC as a little kid in the 80s, and finally completed the first two in 2002. The third intimidated me too much at the time. Now that they've been released on phones and tablets I'm attempting to tackle the trilogy as a whole.
Fortunately, I still have the hardcopies of all the instruction manuals and cluebooks, as well as the codewheel.
I've been grinding my party for about a dozen hours and I have a question about the Sewers. I remember that it's the only way into Mangar's Tower, and that's its primary significance, but...
...until that point, is there anything I really need to get in there? Items that are either outright necessary or simply helpful? My memory fails me and I can't recall whether this is just a grinding zone like Dark Domain.
Fortunately, I still have the hardcopies of all the instruction manuals and cluebooks, as well as the codewheel.
I've been grinding my party for about a dozen hours and I have a question about the Sewers. I remember that it's the only way into Mangar's Tower, and that's its primary significance, but...
...until that point, is there anything I really need to get in there? Items that are either outright necessary or simply helpful? My memory fails me and I can't recall whether this is just a grinding zone like Dark Domain.