Re: Bt Builder
Posted: Thu May 07, 2020 11:20 pm
So I have the new screens done, except for the Main Screen. Resolution goes from 640x480 to 1280x960. I have screens done up to 1920x1440, though. The Wall/Door Templates are done, as well, so I am ready to build new Tilesets using a real Physical Based Renderer, instead of Mental Ray.
Starting at 1280, though I'm having issues. The gamescreen works fine, but in the Map Editor, the resolution of the main 3D window is 290x290 which is the standard size for 640x480. It's using the 1280 tiles, but the window view is using the 640 one. Anything higher than 1280x960 doesn't work at all and defaults to the 320x200 size.
Here's a link to the current 1280x960 build:
https://drive.google.com/file/d/1Jvh6oZ ... sp=sharing
Concerning the Map Editor, it would be nice to be able to point to a specific directory for the 3D window. I would prefer to use 145x145 for the 320x240 and 640x480 resolutions, then 290x290 for everything higher. It would give me more real estate for 1600x1200 and higher.
Now on to the Pocket Chip. I want it to have as similar a design as possible to match the PC versions. The Gamescreen is 403x200, but the Map Editor is 430x200 and the Pocket Chip wiki says it's resolution is 480x272. Which one can I use safely?
Starting at 1280, though I'm having issues. The gamescreen works fine, but in the Map Editor, the resolution of the main 3D window is 290x290 which is the standard size for 640x480. It's using the 1280 tiles, but the window view is using the 640 one. Anything higher than 1280x960 doesn't work at all and defaults to the 320x200 size.
Here's a link to the current 1280x960 build:
https://drive.google.com/file/d/1Jvh6oZ ... sp=sharing
Concerning the Map Editor, it would be nice to be able to point to a specific directory for the 3D window. I would prefer to use 145x145 for the 320x240 and 640x480 resolutions, then 290x290 for everything higher. It would give me more real estate for 1600x1200 and higher.
Now on to the Pocket Chip. I want it to have as similar a design as possible to match the PC versions. The Gamescreen is 403x200, but the Map Editor is 430x200 and the Pocket Chip wiki says it's resolution is 480x272. Which one can I use safely?