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Save function

Posted: Mon Nov 12, 2018 10:11 pm
by DeCasale
Hello, how does the save function work in dungeons? Can I quit a game outside the guild without loosing my gold?

Re: Save function

Posted: Wed Nov 14, 2018 4:15 am
by drifting
DeCasale wrote:Hello, how does the save function work in dungeons? Can I quit a game outside the guild without loosing my gold?
The save game function writes all of the information that the game needs to return to the current state at save time. Party order, character data, location, (x,y), spell durations, etc.

When you restore your game, your party will have all of the gold that it had when you saved. However, if you Add a Character, that character will not have the gold from the saved game.

Re: Save function

Posted: Wed Nov 14, 2018 9:34 am
by DeCasale
drifting wrote:
DeCasale wrote:Hello, how does the save function work in dungeons? Can I quit a game outside the guild without loosing my gold?
The save game function writes all of the information that the game needs to return to the current state at save time. Party order, character data, location, (x,y), spell durations, etc.

When you restore your game, your party will have all of the gold that it had when you saved. However, if you Add a Character, that character will not have the gold from the saved game.
Thank you!

Re: Save function

Posted: Wed Nov 14, 2018 9:42 am
by DeCasale
drifting wrote:
DeCasale wrote:Hello, how does the save function work in dungeons? Can I quit a game outside the guild without loosing my gold?
The save game function writes all of the information that the game needs to return to the current state at save time. Party order, character data, location, (x,y), spell durations, etc.

When you restore your game, your party will have all of the gold that it had when you saved. However, if you Add a Character, that character will not have the gold from the saved game.
Which is btw a bit confusing to me, because the C64-Version in my childhood had no save-everywhere-feature, what was really hard sometimes. Obviously a feature which came along on DOS (and Apple).