Incompetent fighters
Posted: Mon Mar 02, 2009 3:53 pm
Over the last week, I decided to finally get around to wrapping up two 20-year-old projects: 1) finish the Apple 2 version of BT2 (without cheating), and 2) generate a complete list of BT2 monsters sorted by images, like I did for BT1. I imported a crew that completed BT1, leveled up to the mid-40's. I figured they would breeze right through all the fights, and let me focus on exploring, clue-searching, and monster-hunting. I figured wrong.
Everything was fine until around Oscon's Fort, when my warrior, paladin, and monk abruptly became completely useless. They could barely hit anything. In Oscon's Fort, at least, the archmages could function. But in the Grey Crypt, it's a complete disaster. The spellcasters are irrelevant, and the fighting-types literally hit one time in 100 (at best).
I find it very difficult to believe that we were intended to run from every fight in the Crypt. But I don't know what the problem is. I've tried other weapons like the Sword of Zar, Song Axe, Thor's Hammer, in case it was an issue with the Spectre Snares everyone is armed with (maybe they weren't as good as I thought). I've tried spending a few hours at the dreaded activity of "experience point farming" in the Maze of Dread with the Dream Mages, and now everyone is leveled up to the mid-70's, and the fighter-types still are no good (maybe a tiny bit better).
I guess after the Maze of Dread, fighter-types are literally only good as human shields for the archmages. It made monster-hunting in the Crypt extremely painful, though.
Marco.
Everything was fine until around Oscon's Fort, when my warrior, paladin, and monk abruptly became completely useless. They could barely hit anything. In Oscon's Fort, at least, the archmages could function. But in the Grey Crypt, it's a complete disaster. The spellcasters are irrelevant, and the fighting-types literally hit one time in 100 (at best).
I find it very difficult to believe that we were intended to run from every fight in the Crypt. But I don't know what the problem is. I've tried other weapons like the Sword of Zar, Song Axe, Thor's Hammer, in case it was an issue with the Spectre Snares everyone is armed with (maybe they weren't as good as I thought). I've tried spending a few hours at the dreaded activity of "experience point farming" in the Maze of Dread with the Dream Mages, and now everyone is leveled up to the mid-70's, and the fighter-types still are no good (maybe a tiny bit better).
I guess after the Maze of Dread, fighter-types are literally only good as human shields for the archmages. It made monster-hunting in the Crypt extremely painful, though.
Marco.