Search found 138 matches

by Maven
Sun Mar 10, 2024 3:23 am
Forum: Developer's Heaven
Topic: MSDOS Version Bugs
Replies: 7
Views: 7615

Re: MSDOS Version Bugs

I have known for a long time that there are issues with the game when you reach level 256. It's easy to guess why, but I recently did some tests to see how it actually acts in different situations. 1) Somehow the level advancement code is broken. If you attempt to advance additional level at the Rev...
by Maven
Thu Sep 08, 2022 9:58 pm
Forum: Developer's Heaven
Topic: MSDOS Version Bugs
Replies: 7
Views: 7615

Re: MSDOS Version Bugs

I encountered a doppleganger in the catacombs. My party consisted of a Bard and a Conjuror. I had no special and failed the flee. I killed the doppleganger before he had a chance to jump into my party, but somehow the game decided my Bard WAS the doppleganger. My Conjuror and the doppleganger Bard f...
by Maven
Sun Sep 19, 2021 1:28 am
Forum: Tales of the Unknown
Topic: Bards Tale 1 - Speed Running
Replies: 21
Views: 11615

Re: Bards Tale 1 - Speed Running

The Spectre Snare can actually be quite useful, but you should give it to one of the front line melee characters. If they happen to survive the first onslaught, they will critically hit whomever they attack. Even a level 1 Bard can be a formidable ally with such a weapon. I should note that if you ...
by Maven
Sat Sep 18, 2021 9:17 am
Forum: Tales of the Unknown
Topic: Bards Tale 1 - Speed Running
Replies: 21
Views: 11615

Re: Bards Tale 1 - Speed Running

Excellent. You continue to just get better and better. I have a couple of suggestions. If you lug around 5 dead party members, you don't have to worry about dopplegangers or mimics. You don't have to animate the Bard in order to get him to sing at the red dragons. Just hit the F2 key, and the dead b...
by Maven
Mon Aug 09, 2021 4:05 am
Forum: Off-Topic
Topic: Stupid Question Alert
Replies: 7
Views: 3646

Re: Stupid Question Alert

Well, theoretically.
Except it looks like on the 6502 there is no mode that lets you do EOR with the accumulator. :(
by Maven
Tue Aug 03, 2021 5:00 am
Forum: Off-Topic
Topic: Stupid Question Alert
Replies: 7
Views: 3646

Re: Stupid Question Alert

Well I can tell you what I use it for most. First, if you EOR something with itself, it becomes 0. It's a quick efficient way to zero out a register. If you load 0 into a register it takes an extra immediate byte, whereas if you use a register, even if it's the same register, it's shorter in actual ...
by Maven
Mon May 24, 2021 10:58 am
Forum: Tales of the Unknown
Topic: Oddity about monster encounters
Replies: 10
Views: 2274

Re: Oddity about monster encounters

I don't think this is quite correct. Today, using the DOS version, I encountered hostile Master Wizards on both levels 4 and 5 in Mangar's tower, multiple times.

I also encountered hostile Conjurers on levels 2 and 3. They hit me with shock spheres and poison strikes.
by Maven
Wed Apr 28, 2021 5:42 am
Forum: Tales of the Unknown
Topic: What are your favorite tips and tricks?
Replies: 17
Views: 8512

Re: What are your favorite tips and tricks?

That's a good one. A party slot is only empty if a flag is set. The function key code doesn't check for the flag and neither does the sing function. It looks like the function keys will also work if the bard is dead, stoned, or paralyzed too. Confirmed. Dead bards can still play long lasting songs ...
by Maven
Wed Apr 28, 2021 5:34 am
Forum: Bugs & Suggestions
Topic: The Firing Squad
Replies: 13
Views: 9747

Re: The Firing Squad

Weismart
by Maven
Wed Apr 14, 2021 10:57 pm
Forum: Tales of the Unknown
Topic: What are your favorite tips and tricks?
Replies: 17
Views: 8512

Re: What are your favorite tips and tricks?

drifting wrote: Fri Apr 02, 2021 6:21 pm Which version is this?
MSDOS
by Maven
Tue Mar 30, 2021 1:53 pm
Forum: Tales of the Unknown
Topic: What are your favorite tips and tricks?
Replies: 17
Views: 8512

Re: What are your favorite tips and tricks?

What do the 6 - 34 numbers mean? That's the minimum level your lead character needs to be in order to always succeed running from the fight. Here's another interesting exploit for those that like to play with less than 6 members in their party: If you take a Bard, equip him with an instrument, and ...
by Maven
Wed Jul 15, 2020 1:05 pm
Forum: Tales of the Unknown
Topic: Bards Tale 1 - Speed Running
Replies: 21
Views: 11615

Re: Bards Tale 1 - Speed Running

Sweet! Glad to see someone else is using the Magician trick. I tried a couple of speed runs back in the day, but I barely made it in less than 2 hours. You have done a lot better than I did. To always resist Demon Lords, a Wizard with a luckshield only needs to be level 34. You probably don't need t...
by Maven
Sat Oct 26, 2019 11:11 am
Forum: Tales of the Unknown
Topic: What are your favorite tips and tricks?
Replies: 17
Views: 8512

Re: What are your favorite tips and tricks?

The easiest way to never die is to make sure you can run from any encounter that is too tough for you. This is determined mostly by the level of your lead-off character, and their luck score. Here is the short chart for where you can safely go based on the level of your party leader. This is for War...
by Maven
Fri Oct 25, 2019 12:52 pm
Forum: Tales of the Unknown
Topic: Armor Class / AC
Replies: 10
Views: 8647

Re: Armor Class / AC

This is an interesting and actually useful question. If lowering your armor class beyond LO helps, you should use more inventory slots for AC lowering equipment. If it doesn't actually help, you shouldn't waste inventory carrying around useless stuff. So I found a pretty easy way to check. Some mons...
by Maven
Mon Jan 14, 2019 12:37 am
Forum: Tales of the Unknown
Topic: What are your favorite tips and tricks?
Replies: 17
Views: 8512

Re: What are your favorite tips and tricks?

Well, sometimes when I start a new game, I like to put a battle mage on the front line, because they have better save stats and can run from barbarians a little bit better. I noticed that a naked mage can't normally hit spiders and skeletons. But after I had played a while, sometimes they could. At ...