Search found 128 matches

by tpth
Thu Nov 01, 2012 12:11 am
Forum: Tales of the Unknown
Topic: IPAD APAR works 'IN' but not 'OUT'
Replies: 9
Views: 8104

Ah yeah rakenan makes an excellent point. You need to use relative co-ordinates.
by tpth
Tue Oct 30, 2012 6:37 pm
Forum: Tales of the Unknown
Topic: IPAD APAR works 'IN' but not 'OUT'
Replies: 9
Views: 8104

Hmm that's weird. I have the iPad version and it works fine...
by tpth
Tue Oct 02, 2012 7:20 am
Forum: Tales of the Unknown
Topic: The tale is over
Replies: 4
Views: 4989

Congratulations!
by tpth
Sat Sep 22, 2012 5:39 pm
Forum: The Thief of Fate
Topic: Hide in Shadows
Replies: 4
Views: 6801

Not sure about the last two, but the answer to 1) is no, you can't be attacked. (And I'm sure you know this, but it's only BT3 you can attack from the shadows and critical hit - the first two games you just skip out of combat, which makes rogues pretty much useless.)
by tpth
Fri Sep 14, 2012 6:57 pm
Forum: General
Topic: Compare the episodes of the Bard's Tale series
Replies: 6
Views: 9842

One of the things I like about the series is that each game had its own distinct character. With that said, I find myself coming back to BT1 most often - I find it's the most coherent game of the three, perhaps because it's also the smallest in scale. I get what you mean about late-game imbalance, b...
by tpth
Fri Sep 14, 2012 6:47 pm
Forum: Tales of the Unknown
Topic: APAR iPad version
Replies: 5
Views: 5220

A pleasure! :)
by tpth
Mon Sep 10, 2012 9:08 pm
Forum: Tales of the Unknown
Topic: APAR iPad version
Replies: 5
Views: 5220

It took me a while to work it out, too. You need to hit "T" for teleport, not space bar.
by tpth
Tue Jun 19, 2012 2:56 pm
Forum: Tales of the Unknown
Topic: Where is Baron Harkyn?
Replies: 5
Views: 6027

I always got the feeling he was meant to have beaten a hasty retreat once you slaughter his 396-berzerker army. So I guess I'm going with "fled".
by tpth
Mon May 28, 2012 3:45 pm
Forum: General
Topic: A "FAQ" Database?
Replies: 3
Views: 6474

Sounds like a fine idea to me.
by tpth
Wed Apr 18, 2012 5:23 pm
Forum: Developer's Heaven
Topic: Prince of Persia source code
Replies: 1
Views: 3823

Prince of Persia source code

Not strictly Bard's Tale related, but since there's been a lot of discussion of assembly code on this board, I thought you guys might find this interesting - Jordan Mechner has released the original Apple II source code for Prince of Persia:

https://github.com/jmechner/Prince-of-Persia-Apple-II
by tpth
Fri Apr 13, 2012 8:10 pm
Forum: The Destiny Knight
Topic: Directions from the Sage's Hut
Replies: 1
Views: 3870

Directions from the Sage's Hut

Hey all, Somewhat obscure question, but I just remembered something about BTII that has been bugging me for years. On the back of the box of the PC version, there was a screenshot with a hut and the "Where am I?" co-ordinates you get by pressing ? in the wilderness. The thing is, the co-or...
by tpth
Fri Mar 09, 2012 2:56 pm
Forum: General
Topic: How many characters to avoid switching out for NPCs?
Replies: 7
Views: 10202

You can skip a Bard in BT1, but the Fire Horn will pretty much keep you alive at the start of the game. And the Bard's songs are super-useful, as documented elsewhere on this forum, because they stack.
by tpth
Fri Mar 09, 2012 2:55 pm
Forum: General
Topic: How many characters to avoid switching out for NPCs?
Replies: 7
Views: 10202

I'd prob go Warrior or Paladin - or even Hunter - over the Monk, because the Monk's melee ability tends to plateau circa the middle of BT2, and in BT3 the enemies have so many HP that it doesn't really matter how much damage you deal. In the meantime, the Warrior and Paladin will get access to weapo...
by tpth
Thu Mar 08, 2012 11:27 pm
Forum: Tales of the Unknown
Topic: BT1 on IPAD
Replies: 6
Views: 6943

Wow. When and if I get an iPad, this'll quite possibly be the first thing I buy.
by tpth
Thu Mar 08, 2012 11:26 pm
Forum: General
Topic: How many characters to avoid switching out for NPCs?
Replies: 7
Views: 10202

The bit you're referring to in BT2 only requires leaving the characters behind for a brief period to accommodate Paper, Scissors and Rock. As far as I recall, it's the only bit in the whole trilogy where you need to have more than one plot-critical NPC in the party. So apart from that one occasion, ...