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Plan to develop a BT style game
Posted: Tue Dec 31, 2013 11:00 am
by MazinKaesar
Hi all, I want to try to develop a game like Bard's Tale/Dragon Wars. To start I want to study some already existend interfaces (in C, C++ language). Can anyone succest me an already existent game engime?
Posted: Tue Dec 31, 2013 12:03 pm
by ZeroZero
Try
this here...
Also some guys are developing a BT style game for the C64, but that won't be C/C++/C#.
The most critical task in such a game would be the balance of char values and battles, i. e. battle mechanics, race and class modifiers on char values and exp rates given out.
Posted: Tue Dec 31, 2013 5:12 pm
by MazinKaesar
I think I will use C as I'm a C programmer - really in my new job I am progressively dropping programming
I think my game will run on very nerdish (or geeky, if you prefer) operative systems like AROS, Amiga OS4 and MorphOS

Posted: Wed Jan 01, 2014 2:38 am
by dulsi
My btbuilder project is the most complete open source Bard's Tale like engine that I know of. It implements nearly everything in the BTCS. It has primitive editors so you don't have to code C++. The code could be better. If you want new features you can ask or code them up. It uses a few libraries but they may be available for the platforms you are interested in. Right now it runs on Linux and Windows.
Posted: Wed Jan 01, 2014 11:37 am
by MazinKaesar
I need some training but I hope to start soon, if I can find some free time...
