The *ATEAM
Posted: Fri Jan 09, 2009 4:18 am
Anyone else take the sample party, the ATEAM, all the way to the end of the game?
With the exception that I eventually replaced the useless MARKUS with a Monk, that was my very first winning party. They even made it quite a way into The Destiny Knight before the disk got trashed with no backup. Getting a full party of original characters started from scratch can be difficult, and I never managed it until years later.
The sample party has some weaknesses that added something to the game. For example, I remember SAMSON and OMAR as acting last or nearly least every round of combat for most of their careers. A slow spellcaster has some interesting advantages, e.g., a REST is best at the end of a round of combat. It was fun to watch SAMSON get the last lick in--it often seemed like instant revenge.
When I roll my own characters I generally re-roll until I get the best stats I have the patience to get. It's more effective, but renders the experience slightly more boring.
Incidentally, the Apple ][ version of this game is the most difficult to get started in. The reason is that the battle generator pits you against up to two groups at a time in the city streets. 8 Berserkers is enough to wipe out a fledgling group--on the Apple ][, a bad roll could double that.
With the exception that I eventually replaced the useless MARKUS with a Monk, that was my very first winning party. They even made it quite a way into The Destiny Knight before the disk got trashed with no backup. Getting a full party of original characters started from scratch can be difficult, and I never managed it until years later.
The sample party has some weaknesses that added something to the game. For example, I remember SAMSON and OMAR as acting last or nearly least every round of combat for most of their careers. A slow spellcaster has some interesting advantages, e.g., a REST is best at the end of a round of combat. It was fun to watch SAMSON get the last lick in--it often seemed like instant revenge.
When I roll my own characters I generally re-roll until I get the best stats I have the patience to get. It's more effective, but renders the experience slightly more boring.
Incidentally, the Apple ][ version of this game is the most difficult to get started in. The reason is that the battle generator pits you against up to two groups at a time in the city streets. 8 Berserkers is enough to wipe out a fledgling group--on the Apple ][, a bad roll could double that.