Item & Monster Specs
Posted: Sat Sep 18, 2010 10:12 am
Hi All,
Wondering if anyone has had any luck finding the item or monster specs for bards tale?
I've attempted by scanning through the c64, amiga and pc version, all to no luck. Been trying to find the item specs working off the knowns (eg, know the 10th item, buckler produces ac-1 with the following ones producing -2, -2, -3, -4, -5 (up to plate))
So far absolutely no luck, wrote a little php script to rummage for the patterns, haven't found it anywhere, looking for a byte pattern, just the 3 bit pattern in any byte (fixed alignment of bits, always looking in bit eg 3 4 & 5) and using the xor EA i read in here....
Thanks for the wonderful read though, spent many hours going through the forums amazed at your wonderful work.
Hopefully i might be able to help out somewhat, i have done a bit of c64 coding in basic and asm (though 20 odd years ago). Learnt a lot of asm once i got my action replay cartridge imported
Wondering if anyone has had any luck finding the item or monster specs for bards tale?
I've attempted by scanning through the c64, amiga and pc version, all to no luck. Been trying to find the item specs working off the knowns (eg, know the 10th item, buckler produces ac-1 with the following ones producing -2, -2, -3, -4, -5 (up to plate))
So far absolutely no luck, wrote a little php script to rummage for the patterns, haven't found it anywhere, looking for a byte pattern, just the 3 bit pattern in any byte (fixed alignment of bits, always looking in bit eg 3 4 & 5) and using the xor EA i read in here....
Thanks for the wonderful read though, spent many hours going through the forums amazed at your wonderful work.
Hopefully i might be able to help out somewhat, i have done a bit of c64 coding in basic and asm (though 20 odd years ago). Learnt a lot of asm once i got my action replay cartridge imported